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About

I'm Stuart May. I started in marketing, learned to make the artwork myself, and I'm now studying game development and XR — which is really the same job with an extra dimension and a frame budget.

Most of what's in the archive was made under a brief: a launch, a rebrand, a campaign with a date attached. The games and XR work is newer and mostly academic, with playable builds on itch.io where a build exists.

Background

  1. In progress

    MSc Game Development & XR

    Moving from static visuals into interactive and spatial work — engine programming, real-time rendering, and XR interaction design.

  2. Bachelor of Business (Hons)

    Digital Marketing

    Brand strategy, consumer behaviour and campaign planning. The reason the design work is built around an audience rather than a mood board.

  3. Professional Diploma

    Graphic Design

    Formal grounding in typography, layout, colour and production — the craft underneath everything in the design archive.

What I do

  • Brand identity & systems
  • Campaign art direction
  • Print & production artwork
  • Motion & social assets
  • Unity / real-time 3D
  • XR interaction prototyping

Get in touch

Open to design work, and to game and XR collaborations.